PACKAGED PLAY | Americas MONOPOLY Game
created by Amy J. Dumlao
for the American Studies Program
at the University of Virginia in the Spring of 2003.

All images are a based on MONOPOLY™ and
are employed in this site for academic purposes only.

QUOTED SOURCES

  • Angus, Ian. Primal Scenes of Communication: Communication, Consumerism, and Social Movements. Albany: State University of New York Press, 2000.

  • Axelrod, Alan. Everything I Need to Know about Business I Learned from Monopoly. Philadelphia: Running Press, 2002.

  • Caillois, Roger. Man, Play and Games. Trans. Meyer Barash. Urbana: University of Illinois Press, 1961.

  • Dant, Tim. Material Culture in the Social World. Buckingham: Open University Press, 1999.

  • McLuhan, Marshall. Understanding Media: The Extensions of Man. New York: Penguin Books, 1964.

  • Orbanes, Philip. The Monopoly Companion: The Player's Guide: The Game from A to Z, Winning Tips, Trivia. Holbrook, MA: Adams Media, 1999.

  • Parlett, David. The Oxford History of Board Games. Oxford: Oxford University Press, 1999.

  • Monopoly: Property Trading Game from Parker Brothers. Pawtucket, RI: Hasbro, 1999.

REFERENCED SOURCES

  • Barthes, Roland. Mythologies. Trans. Annette Lavers. New York: Hill and Wang, 1972.

  • Berne, Eric. Games People Play: The Psychology of Human Relationships. New York: Grove Press, Inc., 1964.

  • Goffman, Erving. The Presentation of Self in Everyday Life. New York: Anchor Books, 1959.

  • MONOPOLY. 2002. Hasbro. 13 Jan. 2003 <http://www.monopoly.com>.

  • Wachtel, Paul L. The Poverty of Affluence: A Psychological Portrait of the American Way of Life. New York: The Free Press, 1983.

  • Willis, Paul, et al. Common Culture: Symbolic Work at Play in the Everyday Cultures of the Young. Buckingham: Open University Press, 1990.

  • Veldhius, Albert. Collecting Monopoly Games. 21 Aug. 2002. 13 Jan. 2003 <http://www.muurkrant.nl/monopoly/index.html>.